Like other deathmatch games, the aim of Half-Life 2: Deathmatch is to
kill as many other players as possible using a variety of means in
either free-for-all or team matches. The player spawns with a gravity
gun, a pistol, a sub-machine gun and grenades. All weapons included in
the single player portion of Half-Life 2 (with the exception of the
pheropod) are available and scattered randomly around the maps. Players
can be killed in a number of ways, including gunfire, explosions or
through contact with physics objects traveling at high speeds.
The game also includes three new weapons that had been missing from
the game or were cut before it shipped. This includes the crowbar and
the stunstick (dependent upon the player model); and the SLAM, or
"Selectable Lightweight Attack Munition"—a real-world weapon which can
either be thrown and detonated or planted on walls to produce a
"tripwire" laser which detonates the device when in contact with an
object or person.
System Requirements
- Minimum: 1.2 GHz Processor, 256MB RAM, DirectX 7 level graphics
card, Windows 2000/XP/ME/98, Mouse, Keyboard, Internet Connection
- Recommended: 2.4 GHz Processor, 512MB RAM, DirectX 9 level graphics card, Windows 2000/XP, Mouse, Keyboard, Internet Connection
Game Media
Essential Links
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