Half-Life 2: Episode One is the first of a trilogy of "expansion"
episodes for Half-Life 2. The episode takes place immediately after the
end of Half-Life 2, in and around the war-torn setting of City 17. The
episode is a stand-alone game; while a continuation of Half-Life 2, it
does not require Half-Life 2 to play. It takes advantage of several
major upgrades to the Source engine since the release of Half-Life 2,
primarily its high dynamic range rendering capabilities and the upgraded
facial animation system.
Valve has revealed that Episodes One through Three are cumulatively
considered by Valve to exist in lieu of Half-Life 3. Episode One was
released together with Half-Life Deathmatch: Source, a port of the
original Half-Life's multiplayer, which doubles as Episode One's
multiplayer part.
System Requirements
- Minimum: 1.2 GHz Processor, 256MB RAM, DirectX 7 level graphics
card, Windows 2000/XP/ME/98, Mouse, Keyboard, Internet Connection
- Recommended: 2.4 GHz Processor, 512MB RAM, DirectX 9 level graphics card, Windows 2000/XP, Mouse, Keyboard, Internet Connection
Game Media
Essential Links
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