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Opposing Force - Friendly Fire
This
episode contains some of the nastiest combat in Opposing Force. You'll
be forced to fight both hordes of aliens and Special Ops troops, and
you'll need all the help you can get. Don't waste time fighting if you
don't have to -- ammo is a precious commodity here, and you don't want
to expend it unless necessary.
- The office area where you get off the elevator is loaded with HORDES
of aliens. Use grenades, satchels, rockets...anything that can take out
more than one enemy at once, and make your way to an office upstairs
with a hole in the ceiling.
- In the ceiling you'll find a small walkway with a broken bridge. Jump
the bridge, open the doorway, and make sure you have some long range
weaponry when you turn the corner.
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- If you peek around the corner quickly, you'll see a large electrified
pool of sludge guarded by two large alien grunts, armed with Hivehands.
The bridge leading across the sludge is broken, and you'll need to take
out the aliens quickly or the hornets will finish you off quick.
- Behind one of the aliens is a large pile of explosive crates. Blow
them up as quickly as possible with a long range weapon, which will take
out the first alien. Quickly turn your attention to the second alien
and take him out ASAP with anything you've got. Once you've dispactched
of the aliens, you can take a breather and turn your attention to
finding a way across the sludge.
- Above the sludge are two electrified cables. Shoot out the crystals on
the left wall, which will cause a chain reaction cutting the power. You
can then swing from cable to cable and make your way to the other side
and around the catwalk.
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- Ride the short elevator and take out the Houndeyes you meet there.
Climb up the girders outside to the surface, and you'll meet a Medic
with a plan: There's a transit system nearby which should take you to an
extraction point at Lambda sector, but the door is sealed. If only you
had an engineer...
- DO NOT open the other door. There's a turret behind it which can be
taken out fairly easy from the other side. Instead, climb in a nearby
vent, and when you turn the corner, watch and listen to the two Black
Ops talk about how they want to simply "deliver the package and get out
of here".
- Getting out of the vent and into the hangar area is tricky. You'll
want to use the medic and be fully healed before fighting the Black Ops,
and you'll need to use plenty of grenades and long range weapons to
survive. Make sure you always have plenty of cover, and retreat outside
to let the Medic heal you if necessary.
- Once you've cleared out all the Black Ops, raise one of the garage
doors to reveal a badly hurt Engineer. Leave him for the moment.
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- Return outside, but this time look for a boarded-up door in the hangar
(the board may get knocked off while fighting the Black Ops). Behind
the door is the same turret you avoided earlier, but this time it's not
aimed at you, and it conveniently has two laser tripmines surrounding
it. Get some distance, lob in a grenade, and take out the turret.
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- Go outside and bring the Medic to the Engineer, using the doorway you
just cleared, and the Medic will heal the Engineer. Bring them both
outside, where the Engineer will then blowtorch the door leading to the
transit system open. At this point, you should decide if whether you
want to keep your engineer alive or not.
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- When the door is blown open, a turret will be waiting for you. It will
usually rip right through the engineer -- unless you're waiting behind
him with an MP5 grenade, which can take the turret out fairly quickly.
If you're fast enough, you'll both take some damage, but can use the
Medic to heal you both. Continue through the passageway, lobbing a
grenade ahead to clear tripmines in your way.
- Going around the corner, you'll meet more soldiers - one wearing a gas
mask, and another wielding an M-249 machinegun, its first appearance of
the game. The two soldiers are very nervous, and are looking for a
transit car. This is a prelude to another intense battle with the Black
Ops forces, who stand between you and a switch opening the doorway to
the transit system.
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- Attacking the Black Ops here is a very tricky proposition; not only
are the special forces extremely hard to kill, but you'll also have to
deal with friendly fire from your two new recruits, who are just as
likely to hit you during the shootout as the assassins. Once you hit the
switch to open the door and return safely, you may want to kill the
soldier with the M-249, which will come in quite handy shortly.
- Once the door is open, walk along the side path and prepare for loads
of combat with more Black Ops forces. If you move ahead too fast, they
will quickly surround you from all sides, so be prepared to take your
time, lobbing grenades ahead to soften up the enemy, and to retreat
often. You should also lean on the MP5 here, as most of the Black Ops
use them and you might as well take advantage of all the excess ammo
lying around.
- At the end of the track, you'll find a transit car. Back it up a short
bit so it's positioned in front of the fork in the track. Shoot the
switch to change the track, and move the car up to the door.
- Nearby is a stairway leading to a switch that will open the door for
the car to go through. Flip the switch, retrace your steps, and drive
the car through the now-open passageway.
- When you reach the end of the track, you'll need to kill a few more
Ops, and then find a small office with a hole in the ceiling. Maneuver a
nearby crate and barrel to climb into the ceiling, and exit the
crawlspace into a hallway in the Lambda lab complex, where you're about
to see a familiar figure...
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Next: Episode 5: We Are Not Alone
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