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    Главная » Статьи » Counter-Strike » Counter-Strike 1.6

    Counter-Strike Console Commands

    Counter-Strike Console Commands

    Sometimes the standard in-game options just aren't enough and there needs to be a little more control. Enter the console. Here are a list of Counter-Strike console commands for the server and client side, their description, and the various switches associated with the command.

    Client-Side Commands
    ah 1 Toggles the Auto-Help feature that gives the player hints throughout the game.

    1 = On
    2 = Off
    dm 1 Toggles the displaying of map briefings prior to entering the game.

    1 = On
    2 = Off
    cl_observercrosshair 1 Toggles the small crosshair in the center of the screen while in observer mode.

    0 = Off
    1 = On
    cl_hidefrags 1 Toggles the hiding of other players' scores.

    0 = Off
    1 = On
    con_color Allows you to control the color of your HUD using numerical color codes (that can be found in programs such as Photoshop).

    Example: "con_color 256 256 256"
    drawradar Enables the radar.
    fastsprites 0 Changes the complexity of the sprites used by the smoke grenade.

    0 = Most complex
    1 = Less Complex
    2 = Very Simple
    hideradar Disables the radar.
    hud_centerid 0 Toggles the centering of the auto-ID text.

    0 = Off
    1 = On
    lefthand 0 Changes which hand the weapon models are held in.

    0 = Left Hand
    1 = Right Hand
    listmaps Lists the maps available on the srever that the client can vote for.
    max_shells 300 Sets the maximum number of shells (brass ejections) that are visible at one time. The higher the number the lower the performance.

    0-500
    max_smokepuffs 300 Sets the maximum number of smoke puffs that are visible at one time. The higher the number the lower the performance.

    0-500
    rate 2500 Sets how much data and information you receive from the server that you are connected to. Dial-up users should have this set to roughly 3500 while high-speed users can set it to 5000 or higher.

    0-9999
    setinfo vgui_menus 1 Toggles between the VGUI menu and the classic text menu.
    timeleft States how much time is left on the particular map.
    votemap Allows the client to vote for a particular map (i.e. de_dust).

    Server-Side Commands
    allow_spectators X Toggles the allowance of spectators (non-playing).

    0 = Off
    1 = On
    banid X playerID Bans a player for a specified amount of time (in minutes).

    Example: "banid 120 STEAM_ID_0"
    changelevel Changes the current map.

    Example: "changelevel de_dust"
    cm_say @@r text Sends a colored message to all players on the server. Replace the letter after @@ with the letter of the color you wish (b for blue, y for yellow, r for red, etc.) followed by the text.

    Example: "cm_say @@b Hello world!"
    kick playername Kicks a player from the server based on the player's name.

    Example: "kick Bob"
    kick X Kicks a player from the server based on the player's Steam ID.

    Example: "kick STEAM_ID_0"
    mp_autokick X This toggles whether or not to automatically ban people who team kill when friendly fire is enabled.

    0 = Off
    1 = On
    mp_autoteambalance X This toggles whether or not players from a team with more overall players will be switch to balance out the teams.

    0 = Off
    1 = On
    mp_buytime X Sets the amount of time players can return to their spawn to purchase weapons or equipment.

    Example: "mp_buytime 1.5"
    mp_c4timer X This variable controls the amount of time the C4 timer has until it explodes from 15-90 seconds (default 45).

    Example: "mp_c4timer 45"
    mp_fadetoblack X Forces the players screen to go black once killed to prevent him or her following the enemy and reporting to clan mates via Team Speak.

    0 = Off
    1 = On
    mp_flashlight X Toggles the use of flashlights by the players.

    0 = Off
    1 = On
    mp_friendlyfire X Toggles friendly fire being on or off.

    0 = Off
    1 = On
    mp_freezetime X This toggles the time at the beginning of the match that players are frozen at their spawns to purchase weapons and equipment.

    0 = Off
    6 = Default
    mp_footsteps X Toggles whether or not players can hear friendly and foe footsteps.

    0 = Off
    1 = On
    mp_forcechasecam X Forces players to have only the chase cam when dead.

    0 = Off
    1 = On
    mp_hostagepenalty X Sets the amount of hostages a player can kill before automatically kicked from the server from 0-9999.

    Example: "mp_hostagepenalty 10"
    mp_kickpercent X Set the percentage of players who must vote to kick another player from the server ranging from 0.0-1.0

    Example: "mp_kickpercent 0.66"
    mp_limitteams X This limits the maximum amount of players more a team can have, thus making it impossible for a new player to join a team with more players than is allowed.

    0 = No Limit
    2 = Default
    mp_logmessages X Toggles whether to log chat messages or not,

    0 = Off
    1 = On
    mp_mapvoteratio X Sets the percentage of players who must vote for a map in order for the server to switch to it ranging from 0.0-1.0.

    Example: "mp_mapvoteratio 0.6"
    mp_roundlimit X Sets the number of finished rounds before the map changes.

    Example: "mp_roundlimit 10"
    mp_roundtime X Sets the maximum amount of time a round can last before it end sfrom 3-15 minutes.

    Example: "mp_roundtime 5"
    mp_roundtime X Sets a maximum amount of time a map can be played before the next map in the cycle starts.

    0 = Off
    30 = 30 Minute Round Time
    mp_logdetail X To control the depth and detail of server logs. Warning, this can be intensive on the CPU and hard drive space, as it records every action you've selected (which can greatly accumulate).

    0 = Log No Attacks
    1 = Log Enemy Attacks
    2 = Log Teammate Attacks
    3 = Log All
    mp_playerid X Toggle what players see when they put their crosshair over another player or hostage.

    0 = Full Detail (Team Color and Name)
    1 = Teammate and Hostage Names Only
    2 = No Details
    mp_startmoney X Sets the amount of money players get at the beginning of each new round from 0-16000 (default 800).

    Example: "mp_startmoney 1000"
    mp_tkpunish X This variable toggles whether a player is killed in the next round for killing a teammate.

    0 = Off
    1 = On
    mp_winlimit X Sets a maximum number of times a team can win before the round is considered won by that team.

    Example: "mp_winlimit 10"
    quit Restarts the server.
    rcon_password text Enters the RCON password for the server, allowing the administrator to gain access to all RCON commands.

    Examle: "rcon_password ThisIsMyPass"
    say text Sends a message to the entire server that all players, dead or alive, can read.

    Example: "say Hello World!"
    sv_password text Sets your server to have a password, useful for clan matches and private games.

    Example: "sv_password ThisIsMyPass"
    sv_restart X Resets the game, including player scores and money, with a time value up to 10.

    Example: "sv_restart 5"
    sv_researtround X Resets the round with a time value up to 10.

    Example: sv_researtround 5"
    users Lists the users who are currently in the server with their Seam ID numbers.
    Категория: Counter-Strike 1.6 | Добавил: demon304dima (28.09.2011)
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