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    Главная » Статьи » Half-Life 2 » Half-Life 2 Deathmatch

    dm_resistance

    dm_resistance

    Out of all the HL2DM maps available, Resistance is probably the smallest of the batch. Build for a posse of about four players, the map essentially follows a giant loop with little deviation or change in elevation. Although a few advantageous areas exist throughout the map, conflict is essentially a head on affair with little deviation from face to face gunfights. Additionally, weapons and ammo are scarce, so games will larger numbers of players will quickly degrade into massive SMG shootouts.

    Upon spawning, or respawning, your goals of the map should be three fold. First, collect the power weapons of the map. Second, acquire extra armor. Finally, lockdown- no pun intended- the respawn points on the map in order to establish a comfortable lead for yourself. Collecting weapons upon respawn when somebody already has map domination established can be tough, but your general collection pattern should be the following:

    1. RPG
    2. Combine Assault Rifle/Combine Balls
    3. Shotgun
    4. SLAMs

    Making sure that you nab these weapons is of the utmost importance, as the RPG and Combine Balls will allow you to quickly saturate your enemy your enemy with one hit kill projectiles. In the process, he’ll be so caught up in dodging these that he’ll never notice your incoming buckshot or the cleverly placed SLAMs you left behind. Keep in mind that the lack of elevation means that you’ll need some decent aim to use the RPG efficiently. A good idea is to try and use the blast radius of the rockets explosion off the walls and floor rather than attempting to hit someone head on. Clearing out the small pit in the center atrium with your RPG will also guarantee some easy kills. Additionally, the narrow corridors leading to the upper floor and outside make prime areas to launch your combine balls in, as the ricochet of the projectile will ensure that at least one person will croak.

    Once you’ve collected these weapons, making sure you secure the armor chargers should be your second priority, as they are the only source of armor available on the map. Under no circumstance should anyone else- aside from your teammates- be allowed access to these chargers. In doing this, you can assure yourself that your opposition will drop like files under your barrage of heavy fire. A decent defense for them includes attaching a slam to them or launching a rocket at a recharging player, as the splash damage is bound to leave them hanging on to their life. Although some would say that keeping your health in tip top shape is important as well, the fact is a single medkit isn’t going to change the tides of battle all that much unless you are fighting around it.

    Finally, securing the spawnpoints should be your final priority of the map upon restocking your weapons and armor. To do this more effectively, try starting up your own personal game and keep committing suicides to check out the different respawn locations. A little sad, yes, but you’ll gain useful knowledge as to where the other players will reappear once they come back. In particular, make sure you secure the respawn points surrounding the rocket launcher, as any old chump can get the one up on you should they have a weapon of that power. For protection, a SLAM or two surrounding it wouldn’t be a bad idea, they’ll cover your tail incase you’re not nearby when the RPG rematerializes.

    Aside from these above guidelines, there are a few additional pointers to keep in mind. The little crows nest over next to the combine assault rifle is an awful place to set up camp. Not only are you confined, should your opponent launch a combine ball or grenade at you, but you’ll also find an explose barrel endangering you in the room as well. Additionally, hanging out in the small guard shack next to the shotgun is a bad idea as well, as there are no worthwhile items that respawn within the shack. If you find anybody else stupid enough to hide in these areas, however, a quick gravity gun tossed grenade will quickly straighten them out. Also be aware the objects from the overhead rafters can, with a little work, be grabbed and tossed with the gravity gun. Though it’s probably rare you’ll see anybody bothering to nab the wheelbarrow, be aware of its existence. Excluding that hard to reach item, the best objects on the map to toss are the orange pushcarts. Not only are they heavy enough to guarantee a kill, but their large size protects you while ensuring other players will get nailed by it in some fashion.

    Now you’re ready to go forth and fight the good fight brothers, crush the oppressive Dr. Breen regime, remember that cooperation is slavery. Resistance is freedom!

    Please click here to download the optional screenshots .zip that goes along with this strategy guide. (Coming Soon!)

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    Категория: Half-Life 2 Deathmatch | Добавил: demon304dima (28.09.2011)
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