Command
or variable |
Default
value or arguments taken |
Description |
Game |
+attack |
none |
Fires primary weapon. |
all |
+attack2 |
none |
Alternate fire for primary
weapon in HL. Shows class special ability menu in TFC. |
all |
+back |
none |
Move player backward. |
all |
+camdistance |
none |
Move chase cam away from player
if thirdperson is active. |
all |
+camin |
none |
Move chase cam forward only works if thirdperson
is active. |
all |
+cammousemove |
none |
Lets mouse motion control chase cam while
command is held down if thirdperson is active. |
all |
+camout |
none |
Move chase cam back and
away if thirdperson is active. |
all |
+campitchdown |
none |
Aim chase cam down if thirdperson
is active. |
all |
+campitchup |
none |
Aim chase cam upward if thirdperson
is active. |
all |
+camyawleft |
none |
Tilt chase cam to the left if thirdperson
is active. |
all |
+camyawright |
none |
Tilt chase cam to the right if thirdperson
is active. |
all |
+commandmenu |
none |
Open the command menu. |
all |
+det20 |
none |
Set detpack to explode in 20 seconds. |
TFC, Demo class only |
+det5 |
none |
Set detpack to explode in 5
seconds. |
TFC, Demo class only |
+det50 |
none |
Set detpack to explode in 50 seconds. |
TFC, Demo class only |
+duck |
none |
Duck or crouch. |
all |
+forward |
none |
Move player forward. |
all |
+graph |
none |
Show last active or default
net_graph connection stats. |
all |
+gren1 |
none |
Toss primary grenade. |
TFC |
+gren2 |
none |
Toss secondary grenade. |
TFC |
+jlook |
none |
Enable joystick look. |
all |
+jump |
none |
Make player jump. |
all |
+klook |
none |
Enable keyboard look. |
all |
+left |
none |
Rotate player left. |
all |
+lookdown |
none |
Look down. |
all |
+lookup |
none |
Look up. |
all |
+mlook |
none |
Enable mouse look. |
all |
+movedown |
none |
Move player down (swim, fly, climb). |
all |
+moveleft |
none |
Strafe left. |
all |
+moveright |
none |
Strafe right. |
all |
+moveup |
none |
Move player up (swim, fly, climb). |
all |
+reload |
none |
Reload primary weapon. |
all |
+right |
none |
Rotate player right. |
all |
+score |
none |
Show player scoreboard (if
applicable). |
all |
+showscores |
none |
Show pings, scores for all players on
server (if applicable). |
all |
+speed |
none |
Player walks forward if autorun
is enabled, otherwise player runs forward. |
all |
+strafe |
none |
Strafe modifier: direction keys strafe
if this command is held down. |
all |
+use |
none |
Use item/objects (switch, scientist,
etc). |
all |
build |
none |
Display build menu for TFC
engineers |
TFC, Engineer class only |
centerview |
none |
Centers player view |
all |
changeclass |
none |
Display class change menu. |
TFC |
changeteam |
none |
Display team change menu. |
TFC |
detdispenser |
none |
Remotely detonate ammo dispenser. |
TFC, Engineer class only |
detsentry |
none |
Remotely detonate sentry gun |
TFC, Engineer class only |
discard |
none |
Drop ammo your class can't
use. |
TFC |
dropitems |
none |
Drop the flag. |
TFC |
escape |
none |
Same function as ESC key. |
all |
feign |
none |
Feign death loudly (player
grunts as if killed) |
TFC, Spy class only |
flaginfo |
none |
Display flag status. |
TFC |
force_centerview |
none |
Forces centered player view. |
all |
fov |
90 |
Sets player field of vision:
use smaller numbers to zoom in, larger to zoom out. Range is 1-179. |
all |
hideconsole |
none |
Hide the console. |
all |
impulse |
100 |
Special variables/actions
performed dependent on argument. "impulse 100" enables flashlight. |
all |
invnext |
none |
Select next item in inventory. |
all |
invprev |
0 |
Select previous item in inventory. |
all |
kill |
none |
Commit suicide. |
all |
lastinv |
none |
Switch to last item or weapon used. |
TFC |
messagemode |
none |
Shows prompt for message to send to all
players connected to the server. |
all |
messagemode2 |
none |
Shows prompt for message to send to your
team only. |
all |
pause |
none |
Pause game. |
all |
primeone |
none |
Prime primary grenade (like
holding down +gren1). |
TFC |
primetwo |
none |
Prime secondary grenade
(like holding down +gren2). |
TFC |
saveme |
none |
Call for medic. |
TFC |
sfeign |
none |
Silently feign death. |
TFC, Spy class only. |
slot1 |
none |
Select weapon/menu group/item 1. |
all |
slot10 |
none |
Select weapon/menu group/item 10. |
all |
slot2 |
none |
Select weapon/menu group/item
2. |
all |
slot3 |
none |
Select weapon/menu group/item
3. |
all |
slot4 |
none |
Select weapon/menu group/item
4. |
all |
slot5 |
none |
Select weapon/menu group/item
5. |
all |
slot6 |
none |
Select weapon/menu group/item
6. |
all |
slot7 |
none |
Select weapon/menu group/item
7. |
all |
slot8 |
none |
Select weapon/menu group/item
8. |
all |
slot9 |
none |
Select weapon/menu group/item
9. |
all |
special |
none |
Displays class special
ability menu like +attack2, but not server-dependent. Select with menuselect x. |
TFC |
spectator |
0 |
Enter spectator mode if
applicable. |
all |
tell |
[playername] "message" |
Send message to console of
given player. Other player must have developer set to 1 or console open to see
it. |
all |
tf_weapon_ac |
none |
Select autocannon, ie "use
tf_weapon_abc." |
TFC, HWGuy class only |
tf_weapon_autorifle |
none |
Select autorifle, ie "use
tf_weapon_abc." |
TFC, Sniper class only |
tf_weapon_axe |
none |
Select crowbar, ie "use
tf_weapon_abc." |
TFC |
tf_weapon_flamethrower |
none |
Select flame thrower, ie
"use tf_weapon_abc." |
TFC, Pyro class only |
tf_weapon_gl |
none |
Select grenade launcher, ie
"use tf_weapon_abc." |
TFC, Demo class only |
tf_weapon_ic |
none |
Select incendiary cannon, ie
"use tf_weapon_abc." |
TFC, Pyro class only |
tf_weapon_knife |
none |
Select knife, ie "use
tf_weapon_abc." |
TFC, Spy class only |
tf_weapon_medikit |
none |
Select medikit, ie "use
tf_weapon_abc." |
TFC, Medic class only |
tf_weapon_ng |
none |
Select nailgun, ie "use
tf_weapon_abc." |
TFC, Sniper or Scout classes
only |
tf_weapon_pl |
none |
Select pipe bomb launcher, ie
"use tf_weapon_abc." |
TFC, Demo class only |
tf_weapon_railgun |
none |
Select railgun, ie "use
tf_weapon_abc." |
TFC, Engineer class only |
tf_weapon_rpg |
none |
Select rocket launcher, ie
"use tf_weapon_abc." |
TFC, Soldier class only |
tf_weapon_sniperrifle |
none |
Select sniper rifle, ie "use
tf_weapon_abc." |
TFC, Sniper class only |
tf_weapon_spanner |
none |
Select wrench, ie "use
tf_weapon_abc." |
TFC, Engineer class only |
tf_weapon_superng |
none |
Select super nailgun, ie
"use tf_weapon_abc." |
TFC, Medic class only |
tf_weapon_supershotgun |
none |
Select super shotgun, ie
"use tf_weapon_abc." |
TFC, HWGuy class only |
tf_weapon_tranq |
none |
Select tranquilizer, ie "use
tf_weapon_abc." |
TFC, Spy class only |
throwgren |
none |
Throw grenade last primed with primeone or primetwo. |
TFC |
togglebrowser |
none |
Toggle default web browser. |
all |
toggleconsole |
none |
Toggle console. |
all |
violence_ablood |
1 |
Enables
blood decals. |
all |
violence_agibs |
1 |
Enables
gib models (when enemy blows up). |
all |
violence_hblood |
1 |
Enables
more blood. |
all |
violence_hgibs |
1 |
Enables
more gibs. Hooray! Turning any of the violence settings off will increase
performance a little. |
all |
weapon_357 |
none |
Select .357 Magnum, ie "use
weapon_abc." |
HL, OpFor |
weapon_9mmAR |
none |
Select 9mm assault rifle, ie
"use weapon_abc." |
HL, OpFor |
weapon_9mmhandgun |
none |
Select Glock pistol, ie "use
weapon_abc." |
HL, OpFor |
weapon_crossbow |
none |
Select crossbow, ie "use
weapon_abc." |
HL, OpFor |
weapon_crowbar |
none |
Select crowbar, ie "use
weapon_abc." |
HL, OpFor |
weapon_displacer |
none |
Select experimental
displacer, ie "use weapon_abc." |
OpFor |
weapon_eagle |
none |
Select Desert Eagle pistol,
ie "use weapon_abc." |
OpFor |
weapon_egon |
none |
Select gluon gun, ie "use
weapon_abc." |
HL, OpFor |
weapon_gauss |
none |
Select gauss gun, ie "use
weapon_abc." |
HL, OpFor |
weapon_grapple |
none |
Select Xen barnacle weapon,
ie "use weapon_abc." |
OpFor |
weapon_handgrenade |
none |
Select hand grenades, ie
"use weapon_abc." |
HL, OpFor |
weapon_hornetgun |
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