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    Главная » Статьи » Team Fortress » Team Fortress Classic

    Team Fortress Classic Classes

    Team Fortress Classic Classes

    Choosing from among Team Fortress Classic's variety of classes can be daunting at first. This page breaks down each class with a brief synopsis cataloging their weapons, unique skills, and basic attributes. Reading through each description should give the beginning player a strong grasp of each character's role on a team and in battle.

    Scout
    Lightly Armored, Very Fast Class

    The scout trades durability for insane speed. Only being equipped with a crowbar, nailgun, single barrel shotgun, three caltrops, and three concussion grenades means this is the least deadly of classes. Luckily, enemy defenders can be easily evaded. Caltrops slow down would-be pursuers while the concussion grenades allow you to soar across the battlefield. As extra aces up your sleeve, the scout can unmask enemy spies and defuse detpacks on contact. All in all, the scout is a solid choice for an attacker hungry for enemy flags!

    Sniper
    Lightly Armored, Medium Speed Class

    The sniper, as you would expect, can kill any class from a long way off. The TFC twist to sniping is each shot must be charged to do maximum damage, and in order to kill the more armored enemies you'll need to put a bullet between their eyes. Thankfully, the sniper isn't completely defenseless at close range, because in addition to two grenades, a crowbar, and a nailgun, the sniper's rifle has an automatic setting for instantaneous shots at a fast firing rate. If you like killing people from the safety of distance, the sniper is your class!

    Soldier
    Heavily Armored, Slow Speed Class

    The soldier is a versatile class, effective on both offense and defense with a deadly arsenal consisting of a crowbar, both types of shotguns, a rocket launcher, four normal grenades and a nail grenade. On offense, the rocket launcher, when fired directly downwards, allows the heavily armored soldier to fly through the air and easily reach sniper decks and battlements. On defense, the soldier's rockets when fired at the feet of enemies can buffet, disorient, and ultimately gib attackers. The soldier is sure to satisfy all your rocket launching needs!

    Demoman
    Medium Armored, Medium Speed Class

    The demoman's primary weapon, the pipe-launcher, takes a skilled hand. Lay traps and defends flags or chokepoints with your manually detonated pipes, or kill people on contact with your time delayed pipes. If you're stuck reloading the pipe-launcher, you can fall back on your shotgun or crowbar. Use your normal grenades and MIRV grenades to clear rooms. Open up alternate routes, sabotage command points, or kill several enemies at once with your detpack. If you like to make things go boom, then go demoman!

    Medic
    Medium Armored, Fast Speed Class

    The medic is a great offensive class. His fast speed, durability, frag grenades and concussion grenades, and regenerative ability makes for a fast, flexible, and deadly opponent. The medkit when used on opponents infects them with an airborne disease that will leap from defender to nearby defender. The medkit when used on teammates can cure ailments and will boosts their health above normal for brief periods of time. The medic's shotguns are deadly, but the super nailgun really shines as a sentry gun killer. Steal flags, spread disease, and heal your team as the medic!

    Heavy Weapons Guy
    Very Heavily Armored, Very Slow Speed Class

    The Heavy Weapons Guy is the most durable class in the game. Your slow speed makes you a weak choice for offense, but when defending a flag room or ramp room, you're a force to be reckoned with. In addition to your crowbar, the normal grenades and a MIRV, you come equipped with both shotguns. However, your deadliest weapon is the assault cannon. This weapon takes a while to begin firing, but once it does it will make short work of any nearby enemies. If you favor a class so large explosions can't shake you, then this is your man!

    Pyro
    Heavily Armored, Medium Speed Class

    The pryo, as you could probably guess, lights people on fire. You have three choices when it comes to turning an enemy into a burn victim: your incendiary cannon, your flamethrower, and your napalm grenades. All three of these weapons engulf your enemy in flames, obscuring their vision and eating away at their health. Keep in mind, these weapons won't work underwater, but luckily you also have your choice of shotgun, crowbar, or normal grenade at your disposal. Your unique armor protects you from the flames, so light 'em up and watch 'em burn!

    Spy
    Medium Armored, Medium Speed Class

    The spy is a master of disguise and subterfuge. Able to feign death and change his appearance to match any class on any team, a clever spy can infiltrate the enemy base unnoticed. A disguised spy can walk past enemy sentry guns and throw normal or hallucinatory grenades. Attacking with the nailgun, shotgun, tranquilizer pistol, or knife will reveal you. Stabbing your opponent in the back yields an instant kill. A clever spy can sow chaos and paranoia among the enemy's ranks, and if this appeals to you then the spy is your class!

    Engineer
    Lightly Armored, Medium Speed Class

    The engineer can manufacture ammo, dispensers, teleporters, and upgradeable sentry guns. Additionally, the engineer can repair teammates' armor. The engineer doesn't need to only rely on his machines, because he comes well armed with a railgun, super shotgun, four normal grenades and four devestating EMPs. When this grenade detonates, any nearby metallic ammunition or objects explode, including the metal ammunition carried by enemies. Able to repair and resupply teammates, as well as set-up base defenses, the engineer is a necessary addition to any team!

    Civilian
    Lightly Armored, Slow Speed Class

    The civilian is a selectable class in escort maps such as The Hunted. His low health, slow speed, and limited weaponry (i.e. just an umbrella) forces him to look to his team of bodyguards (typically comprised of medics, soldiers, and heavy weapons guys) to get past the snipers and into the escape zone. The civilian, more than any other class, is representative of TFC's focus on teamwork and cooperation.
    Категория: Team Fortress Classic | Добавил: demon304dima (28.09.2011)
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